
Each of the four shells differs wildly in stats making each more suited to a certain playstyle. Whilst this might sound limiting to players who are used to being able to customise to their heart’s content I found it actually forced me to adapt my playstyle to the shell I was using which I liked. Rather than simply upgrading one character the game gives you a choice of four shells to choose from, once you’ve found them, with each having fixed stats. The main differentiator from other soulslike games is how characters work in Mortal Shell. That’s it for the story so all there is for it is to set off exploring in the vein hope that you don’t get killed too much. In return, he’ll grant you power beyond belief. Early on you’ll come across an imprisoned giant who asks you to retrieve three glands for him.
MORTAL SHELL PLATINUM FULL
Fallgrim itself is dark and dismal and full of things that want to kill you. In summary, you play the role of a being who has travelled to the world of Fallgrim and you have the power to inhabit and control fallen corpses in this new land. Story is a bit thin on the ground here and the game does little to fill you in unless you explore every nook and cranny.

Right, no more mentioning of Dark Souls, I promise… Dark Souls fans will feel right at home here but there is more than enough here to make Mortal Shell stand out in its own right.


A big question, therefore, is does Mortal Shell do a good enough job of differentiating itself from the original Souls? Thankfully the answer is yes. Other souls games at least make an attempt to change the setting to something other than dark fantasy but not so for Mortal Shell. Mortal Shell is the latest entry into the Soulslike genre and unapologetically shows off the influences of the mighty Dark Souls.
